The Craftmans Shop > Radio Control Models

1/16 Scale RC Truck parts

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tom osselton:
 :beer: I’m watching too.

ddmckee54:
A little more progress has been made.  I was able to find the broken stub that was shown in Post #18.  I thought that I had pitched it, turns out I'd just misplaced it.  I found it when I went to use the toaster oven to remove the gears from the next donor axle.  I have enough bits and pieces that I now have the fixin's for 2 complete differentials, if I can get that M2 screw with the rounded out hex removed.  While the toaster oven was hot I also took apart the axle shown in Post #20 that was 4mm too long.  At some point over the last several years I had purchased the smallest Easy-Out I've ever seen.  I was able to get enough purchase with it that I could back the screw out enough to grab on to it with a pair of pliers and remove it.

Today I modified the stub axles that I already had cut apart.  The axle shaft from Post #20 was 74.27mm over-all in length, so I'm aiming for a 70.25mm length in my completed axles.  I modified the first axle, Loctited it together, and left it clamped in the Vee-block while I modified the other axle. 

One measures 70.14mm, and the other is 70.38mm.  Not bad for a beginner, but I plan on doing better next time.  And, the only thing that I had to scrap was that bent length of brass tubing shown in Post #18.

ddmckee54:
The axle looks good, but when I transferred the duals from the Kong axle onto my axle... the wheels sorta fell off the bus.  When I tightened them down they wouldn't turn.    I took things back apart and started measuring bits and pieces.

The 12mm hex driver from the Kong axles is 6.5mm thick and uses a drive pin with a 1.5mm OD.  The WLToys hex driver is 5.5mm thick and uses a drive pin with a 1mm OD.  I backed things off enough that the wheels turned freely and did a sanity check against the Bruder tires.

From this angle things look OK, however...

From this angle you can see they're too narrow by a couple of mm.

If I make the driver pockets 5.5mm deep instead of their current 6.5mm depth then things should be just about right.  I think I'll make the pockets 5mm deep though, because a little clearance nerver hurts Clarance.

ddmckee54:
Progress in the last couple of days has been a lot like doing the Hokey-Pokey, one step forward, two steps back, and three steps forward.

I modified the existing 3D model for the dual wheels to correct the hex pocket that was too deep.  To do that I  had to roll back through the history tree and modify the step that formed the pocket, changing the pocket depth from 6.5mm to 5 mm.  At this point it was almost bed-time, so I did what any sane person does and spent the next couple of hours watching YouTube videos - THEN I went to bed.  The next day I saved and sliced the STL file and started the wheels printing. 

About 3 hours into a 4 hour print I noticed a alarming lack of features in the print and promptly aborted it.  There  SHOULD hove been 8 holes for the M2 screws that hold the hub cover on, and there were also supposed to be 8 slots in the rim that were suspiciously absent.  When I saved the STL file I hadn't rolled the history tree back to the end, so the STL just included the 3D model up to that point in  the history.  It skipped a couple of important steps. like the screw holes, the slots, and most importantly - scaling the model for printing.

Once I corrected the operator blunders, I really gotta hire better help around here, I reprinted the wheels.  This time things worked out like the should have the first time.
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Other than black wheels instead of red, it doesn't look that much different than it did in the last post.

vtsteam:
It was the YouTube videos.  :zap:

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