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Member Videos / OKMO Microcosm M91 Model Hit & Miss Engine
« Last post by Jim Dobson on June 13, 2025, 12:29:36 AM »
Had a run of my OKMO Microcosm M91 Model Hit & Miss Engine

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Yeah, scotch yoke seems to be easy one to animate/simulate properly, as the location of A (piston/conrod connection point in previous image), can be set to copy B's (yoke) location, by limiting its following behavior to consist only B's Z-axis movement.

To change gears - Although Blender's simulation/physics engine (Bullet) has some major issues with glitches, it can still be used for spotting/avoiding the same (tedious and probably takes too much effort to figure out what seemingly random errors are).

Nevertheless, there may be moments, when simulation runs as expected. An example, where vehicle drives around in circles, having its speed measured:

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Tools / Re: What's inside of a Harbor Freight 220V Spot Welder?
« Last post by vtsteam on June 12, 2025, 03:05:35 PM »
The front arms. Upper moveable arm removed. Sits in cast aluminum retainer, attaches to brass contact shell:

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The handle pivot showing straight knurl for "press" fit (doesn't work well)

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Upper arm contact (brass right) lower arm contact (copper center) and pivot

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Upper and lower arm contacts (front view)

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Lower contact, showing insulation at bottom

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Tools / Re: What's inside of a Harbor Freight 220V Spot Welder?
« Last post by vtsteam on June 12, 2025, 02:51:46 PM »
End cap removed:

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The cap and back end of transformer windings

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The fixed handle and trigger wire running down channel to the switch:

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Switch with ring of paper insulator

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Switch wiring

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Switch construction

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Switch contacts

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Tools / What's inside of a Harbor Freight 220V Spot Welder?
« Last post by vtsteam on June 12, 2025, 02:31:21 PM »
What's inside a Harbor Freight 240 volt spot welder? Well the switch on mine was starting to act flakey, so I decided to find out.....

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End cap left, fixed handle lying on top of main body with switch wires and switch, moveable handle above that. Handle pin partly removed at front.
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Project Logs / Re: Building Bernard Tekippe`s Regulator Clock
« Last post by smiffy on June 11, 2025, 04:06:35 AM »
Looking good a very interesting clock , it will be good to see how it performs . Mike
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Project Logs / Re: Building Bernard Tekippe`s Regulator Clock
« Last post by raynerd on June 10, 2025, 04:01:49 PM »
I haven’t updated for a while but managed to get this running a bit better since the last video:

i=L3C9E2u0w4TBSGZw
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The conrod is always vertical in a scotch yoke, but at a varying angle to the piston in a crankpin connection. Except at TDC and BDC. So the vertical distance is shorter in between.
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That sure looks strange. So I thought that how about trying to replicate it in Blender, and the resulting curves look pretty similar.

Blue curves are motion paths, which were used to form curves on the top:

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Member Videos / Making a gear for the thread indicator on my Edgwick lathe.
« Last post by mattinker on June 09, 2025, 12:33:17 PM »
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