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Building a Penny Pusher Arcade Game |
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raynerd:
Funnily enough, it isn't the kids I'm worried about. I'm pretty sure it will be the first thing my brother in law does when he sees it!! I'd get a right roasting if I bolted to the wall!! |
dsquire:
--- Quote from: raynerd on August 13, 2013, 04:30:03 PM ---Funnily enough, it isn't the kids I'm worried about. I'm pretty sure it will be the first thing my brother in law does when he sees it!! I'd get a right roasting if I bolted to the wall!! --- End quote --- Chris If I couldn't trust my brother in law any further than that I would ban him from my property. Cheers :beer: Don |
vtsteam:
--- Quote from: raynerd on August 13, 2013, 04:06:07 PM ---Too complicated? Will it work? Possible problems? Simpler ideas? ....your thoughts are welcome as always!! .......I'm pretty sure it will be the first thing my brother in law does when he sees it!! --- End quote --- Have you considered voice recognition for guffaws AND-ing that to a tilt sensor and then if positive initiating an electric shock? |
raynerd:
I think you are getting the wrong idea here... he won`t be interested in stealing the coins - he`ll want to do it to prove a point that playing isn`t necessary and you can just rock it to win!! And lets face it.... when did it become mandatory to have a reason for additional madmodding!! :proj: I want to do it for the challenge of integrating this feature - I`d just buy myself a penny pusher if I wanted one!!!! :mmr: EDIT - my understanding is that this is a feature of commercial pushers! |
vtsteam:
Just kidding, of course -- sometimes forget to put the laugh guy in: :lol: Great admiration for your penny pusher, and the fun of including all the details, not to mention the priceless learning that goes along with it. One thing leads to another in projects, and one project leads to another. Ideas spring out for yourself and others. The creativity is why we're in it! :dremel: :clap: |
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